#include <fragment-player.h>

Public Member Functions | |
| virtual elementResult | run (ActiveFragmentPlayer *) |
| virtual string | declaration () |
Represents the basic message that is used to queue or deliver a call to the true ActiveFragmentPlayer. ActiveFragmentPlayer_msg_ has a run method which is invoked by ActiveObject whenever it wants to handle the message. For each declared method in the active object description, a specific subclass of ActiveFragmentPlayer_msg_ has been generated. See inheritance diagram. The message classes are automatically instantiated by the active object stub FragmentPlayer
| virtual string ActiveFragmentPlayer_msg_::declaration | ( | ) | [inline, virtual] |
Returns the name of this message. Since this is the message baseclass it has no identity and will return 'Unknown Message'
Reimplemented in ActiveFragmentPlayer_msg_playWave, ActiveFragmentPlayer_msg_delivererFinished, ActiveFragmentPlayer_msg_stopOutput, ActiveFragmentPlayer_msg_startOutput, and ActiveFragmentPlayer_msg_terminate.
| virtual elementResult ActiveFragmentPlayer_msg_::run | ( | ActiveFragmentPlayer * | ) | [inline, virtual] |
Called by ActiveObject to handle this queued message. arg caller is the ActiveFragmentPlayer itself.
Reimplemented in ActiveFragmentPlayer_msg_playWave, ActiveFragmentPlayer_msg_delivererFinished, ActiveFragmentPlayer_msg_stopOutput, ActiveFragmentPlayer_msg_startOutput, and ActiveFragmentPlayer_msg_terminate.
References assert().
1.6.2