#include <bpmplay-event.h>


Public Member Functions | |
| virtual void | run (Player *player) |
| void PlayingStateChanged::run | ( | Player * | player | ) | [virtual] |
Implements BpmPlayEvent.
References Player::accept(), dsp, dsp_driver::get_paused(), opt_check, and Player::set_start_stop_text().
1.6.2