#include "common.h"#include "stereo-sample2.h"#include "player-config.h"

Classes | |
| class | audio_source |
| class | dsp_driver |
Typedefs | |
| typedef dsp_driver * | dsp_driver_ptr |
Variables | |
| dsp_driver_ptr | dsp |
| typedef dsp_driver* dsp_driver_ptr |
This type is used to pass to the active object 'FragmentPlayer'
Referenced by Player::breakLfo(), buffer_size_callback(), clock_driver::changetempo(), ActiveFragmentPlayer::checkValidDsp(), dsp_alsa::close(), ActiveFragmentPlayer::closeDsp(), core_start(), core_stop(), cue_set(), cue_shift_metarate(), dsp_alsa::dsp_alsa(), Player::fastPan(), Player::fastRevSaw(), Player::fastSaw(), dsp_alsa::internal_pause(), dsp_alsa::internal_unpause(), jumpto(), dsp_alsa::latency(), lfo_metronome(), lfo_set(), loop_set_diskrate(), map_set_diskrate(), metarate_to_playrate(), Player::metronome(), Player::normalLfo(), dsp_alsa::open(), pause_playing(), playrate_to_metarate(), ActiveFragmentPlayer::playWave(), process_options(), PlayingStateChanged::run(), clock_driver::set_normalperiod_metarate(), Player::set_start_stop_text(), Player::slowPan(), Player::slowRevSaw(), Player::slowSaw(), dsp_alsa::start(), Player::start_stop(), Player::stopCore(), store_config_into(), Player::timerTick(), unpause_playing(), dsp_alsa::write(), x_normalise(), and y_normalise().
1.6.2